L L4D2node

CEntities C++ CScriptEntityIterator

11 own methods

!The global list of entities

Methods

callable on a CEntities script handle
Script Function Returns Parameters Description
FindByClassname hscript hscript, cstring Find entities by class name. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
FindByClassnameNearest hscript cstring, Vector, float Find entities by class name nearest to a point.
FindByClassnameWithin hscript hscript, cstring, Vector, float Find entities by class name within a radius. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
FindByModel hscript hscript, cstring Find entities by model name. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
FindByName hscript hscript, cstring Find entities by name. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
FindByNameNearest hscript cstring, Vector, float Find entities by name nearest to a point.
FindByNameWithin hscript hscript, cstring, Vector, float Find entities by name within a radius. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
FindByTarget hscript hscript, cstring Find entities by targetname. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
FindInSphere hscript hscript, Vector, float Find entities within a radius. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search
First hscript none Begin an iteration over the list of entities
Next hscript hscript Continue an iteration over the list of entities, providing reference to a previously found entity